Version 2.0 of the Modular Third-Person Framework isn’t just about new mechanics like Swimming, Diving, and Pole Climbing — it’s a complete architectural refactor designed to make your development workflow faster, cleaner, and future-proof.Whether you're an indie dev prototyping quickly or a studio building long-term systems, this refactor gives you a foundation that scales with your project.
🔧 Why Refactor?The goal was simple:
Want a controller that evolves with your game instead of holding it back? This refactor makes that possible.
🧩 Key Architectural Upgrades1. Input System – From Flags to Input Actions
No more hardcoded inputs — just plug in your own and go.
2. UI System – Modular & Interface-Driven
Need scalable UI across multiple scenes? It’s already built in.
3. Movement System – Expanded & Unified
Want to prototype any genre? Movement is now modular and extensible.
4. Vitality System – Breath Joins the Family
Need survival mechanics? Just plug in breath and go.
5. IK System – Interface Driven
Want IK for robots, animals, or props? No limitations here.
6. Debug Tool – Runtime Insights Without Noise
Need to test without restarting Play Mode? This tool saves hours.
7. Interaction System – Smarter World Integration
Want reliable transitions without custom logic? It’s already handled.
8. Enum System – Cleaner Separation
Need to add new states or actions? Just drop them in.
9. Player Controller – New Role
Need a single point of control? It’s already built for scale.
10. Events & Delegates – Decoupled Communication
Want modular systems that talk to each other cleanly? This is how.
🧩 Final Notes The refactor in V2.0 isn’t just polish — it’s a blueprint for scalable game development. By standardizing communication with interfaces, decoupling systems with events, and modularizing input, UI, and movement, the framework is ready to grow with any project. Want to build faster, extend further, and maintain clean code across teams? This architecture is built for you.
👉 Get the Modular Third-Person Framework on the Unity Asset Store: https://assetstore.unity.com/packages/templates/systems/versatile-third-person-controller-system-281833
👉 Already using the framework? Share your experience — leave a review here: https://assetstore.unity.com/packages/templates/systems/versatile-third-person-controller-system-281833#reviews
👉 [Documentation Hub – High-Level Overview + System Architecture]: Unity Game Development Docs | True Tactical Studio