09/05/2024

Overview

Versatile Third-Person Controller A complete, modular third-person movement system for Unity developers. 🚀 What’s New in Version 2.0 Swimming & Diving mechanics with dedicated cameras Breath System with UI bar and ScriptableObject configuration Extended Climb System (ladder, wall, pole, rope) New Parkour Slide action (added to vault & jump actions) Interface-driven IK System for hands and feet Advanced Debugging Tool with per-system/state logs (excluded from builds) Performance-focused with enum-driven logic (no magic strings) 🎮 Key Features Full Movement System: idle, walk, jog, sprint, crouch, crawl, climb, roll, swim, dive, cover, parkour Modular & Extensible: interface- and ScriptableObject-driven, making it easy to extend or remove systems Seamless Integration: input, movement, interactables, vitality, IK, and UI all work together Designer-Friendly: tweak gameplay parameters directly in the inspector Debug Tools Included: granular runtime logging and editor-only features to speed up development Documentation Provided: in-code and PDF documentation for easy onboarding 👨‍💻 Why Choose This Framework? The Modular Third-Person Framework isn’t just another movement pack — it’s a framework. Every system is modular, interface-driven, and optimized for both performance and extensibility. Whether you’re building a prototype or a full-scale game, you’ll save weeks of development time while keeping full control over customization.

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System Architecture Preview

See the professional, modular design powering the Versatile Third-Person Controller. We use industry-proven patterns and a fully decoupled, extensible architecture—making it easy for you to customize, scale, and maintain your project.

System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview
System Architecture Preview